Eye Think, Inc. Lifetiles
"Years ago, a fascination with antique optical toys led Rufus Butler Seder to wonder if he could create motion pictures on a grand scale using no electricity, moving parts, or special lighting. After some experiment he developed an 8" square, lens-ribbed glass tile that was to form the building block for his dream come true. He called it a LIFETILE.
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The notion of making 'movies for the wall' came to me when a colleague of mine, animator Flip Johnson, built a large-scale experimental zoetrope in my Boston Loft in the mid '80's. On the wall, he'd drawn a ten-foot long series of fish in different phases of motion, lit them with fluorescent lights, then, about a foot in front of the wall he positioned a ten-foot long big strip of black cardboard with a series of vertical slits cut in it. If you ran alongside the wall with your head turned at a neck-cramping 90 degree angle you got the impression of movement, although perhaps a bit dark and blurry. Flip seemed disappointed by the result of his efforts, but I thought it was great." (full history of Lifetiles here)
The videos shot of walking along the murals and watching them change is interesting, like watching animated pictures shot at 4 frames a second.
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The notion of making 'movies for the wall' came to me when a colleague of mine, animator Flip Johnson, built a large-scale experimental zoetrope in my Boston Loft in the mid '80's. On the wall, he'd drawn a ten-foot long series of fish in different phases of motion, lit them with fluorescent lights, then, about a foot in front of the wall he positioned a ten-foot long big strip of black cardboard with a series of vertical slits cut in it. If you ran alongside the wall with your head turned at a neck-cramping 90 degree angle you got the impression of movement, although perhaps a bit dark and blurry. Flip seemed disappointed by the result of his efforts, but I thought it was great." (full history of Lifetiles here)
The videos shot of walking along the murals and watching them change is interesting, like watching animated pictures shot at 4 frames a second.
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